Get to know the procedural modeling, make a basic crowd generator and learn other unusual ways to use Mograph.Īn overview of built-in tools for rigid bodies and tissues simulation. We are going to show you its functions and specific features on some simple examples.Įxplore the Mograph module from the inside.
Mograph became an integral part of Cinema 4D. We’ll get started with the process of creating studio surrounding, we’ll set the lighting sources, make an animation and render the sequence. We’ll put our new knowledge into practice making a UV mapping of our model.
We’ll get to know the concept of parametric coordinates and learn how to make a UV conversion with minimum effort. We’ll get some real experience in using poly pen and other tools that make the modeling process more effective. We’ll talk about the pros and cons of different types of topology. You’ll get familiar with subdivision surface. We’ll learn the tools and the main principles of polygonal modeling. We’ll create and render a simple composition and get to know primitives, navigation and scene management. We’ll get started with the Cinema 4D interface doing an example project. What will I learn in the Cinema 4D course? This course will provide you the basic knowledge about 3D world fundamentals and you’ll be able to figure out how to deal with various Cinema 4D tasks without searching for a ton of tutorials. School of Motion – C4D Basecamp bad files fix